, attack twice, gain value with the final counter before it's removed start of turn with or .
Lots of 4 toughness units that are annoying to kill, but opponent needs to kill to have a shot at the king.
determination can work nicely with Boom/Pia
Don't rush to play early drops; fine to take a hit to draw with Seeya before deploying fighters.
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HP: 16 | ATK: 2 (2)