by DeeJus • Built with • • 40 Cards
Created Jun 27, 2026 · Updated Jun 29, 2026
shaman + good stead means every dupe fighter adds a counter and draws a card
only need 1¢ for goodstead tall swing, tryp and aha and coneys all ping with tryp to clear enforcers/blocks
can do very little level 1 and 2 or just boss tap/phantasmal/transform kupp/aha
L3 when opp passes, try to swing lethal with goodstead+free atcks+tryp pings
tameszu:
Play Goodstead, Sandhog (L3, “Whenever a Fighter Dies, put a +1 Attack counter on Goodstead”),
With luck the Card you drew from Shaman’s passive is a duplicate of a Fighter you already have in play — which should be pretty likely, as your entire deck except for 2 AHA!s and maybe 1 other card consists of 3 of each Fighter, all of which are Level 3 or lower,
^tameszu
deejus: Notably the soft passes and pre-combo cards also either add a counter or draw or both, so 9 of the cards are essentially draw 2 per dupe, and 24 of the cards are draw 1 before loop to get your cards
With mulligan and L3 you've seen 8 cards of 40, then 1 of 36, 1 of 35, 1 of 34 as ways to find combo.
And yeah since blearghs freely swing thru, u dont even need coins to swing goodstead. MME is both a soft pass to prevent otk from synth L2 and a way to see 1 or 2 more cards at level 2 and 3 to hit aha
"Seems viable if opp has zero interaction"
deejus: What interaction? They passed.
The only thing is sludged but only when youre already done looping.
No current Response speed effects prevent this on 3 coins
Every "answer" is either before it matters or too late to work out. But defenders dont because infinity blearghs
And the response effects cant stop infinite attacks or ping to kill shaman/goodstead to force needing a replacement in hand
Retail could have those
And could have blockers that have more text that stops shenanigans on fighters not in the combat too
Lotta ways to sorta fix it
Was trying to find a way that just made the other otk lines less oops I win tho too
The synth otk list works with a few options in each slot on the otk turn, but any dupe means the kill requires one less full card because free wield
I was hopeful Trouble worked, but he just dies to 2 coins from 2 blearghs
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HP: 16 | ATK: 1 (1)